March, the 19th, 2014

The Art Of Destruction – Bresenham line in 156 bytes

Yes. I'm seriously into game programming now. The next insane idea is to write a 3D tank game for the unexpanded Commodore VIC-20 – with filled polygons, called "Art Of Destruction". You can find its humble beginnings on Github. I was feeling very bad about this. But the Bresenham line procedure got quite snappy. Check out how it generalizes the thing for all octants. This'll help a lot with polygon filling, I suppose.