Sven Michael Klose on the Net

July, the 3th, 2014

Life is getting better

The optimistic release date for Pulse 2 passed and I'm very, very sorry about that. With moving into a new flat and office and metric cartloads of new work to do there's hardly any spare time left. But be ensured that it's still being worked on. Just adding a bit more level data doesn't do it for me. I want this thing to knock you off your socks – I love your applause. B) Am afraid you have to give me another couple of weeks.

Earlier items

June, the 4th, 2014 Pulse is getting smaller
May, the 28th, 2014 Bender with good manners
May, the 21th, 2014 Four real time 6-bit digisound waveform channels on the Commodore VIC-20
May, the 17th, 2014 Interview in Commodore Free #80 about Pulse
April, the 16th, 2014 Commodore Free and Micro Mart print about Pulse
March, the 31th, 2014 The Art Of Destruction – easily filling polygons with characters
March, the 19th, 2014 The Art Of Destruction – Bresenham line in 156 bytes
March, the 12th, 2014 Even more old stuff on Github
March, the 9th, 2014 Tetrabyte's macro assembler now on Github
March, the 8th, 2014 The free release of pulse is out – may the source be with you!
March, the 6th, 2014 pulse emulator video
March, the 4th, 2014 Release candidate: pulse with sound
March, the 1th, 2014 pulse – mine's drumming away now!
February, the 24th, 2014 Wo gilt eigentlich die Abgabenordnung? Und seit wann?
February, the 23th, 2014 Pulse – a game for the unexpanded Commodore VIC-20.
February, the 22th, 2014 No, it's not all gone.